Showing posts with label article. Show all posts
Showing posts with label article. Show all posts

Tuesday, 16 December 2008

Is Frustration In Games Increasing?

I have been a gamer for well over 10 years now and I'm beginning to see an increasing frustration level in the games that I play, I know you are probably thinking I'm just getting worse at gaming but this isn't the case I can still complete any game that I play I just seem to get frustrated more quickly.

When I was younger I could play the same parts of games many times until I got them right but now if I fail more than 5 times I can happily throw the controller down and walk away is this due to games being harder than they were? No I don't think so as it's not a fact that they can't be done just that very stupid things happen while playing. I'll start by looking at some of these frustrating things.

Randomness
It seems no matter how hard developers try they will never eliminate randomness from their games, for instance Mirrors Edge. You can play this game fine until long jumps appear then the randomness begins, you will run up jump and think yes I've made it only to see the main character drop like a stone without even reaching out, when if she had would have caught the ledge, so you reload do the same again and she time she reaches out it seems completely random as to weather she will save herself or let herself drop to her death like a stone. Fallout 3 was another when it came to reloading, your probably thinking yes we all know reloading is frustrating right? Well the reloading isn't the frustrating part its the randomness that occurs just after, the main character will sometimes tap the gun or open the clip and put it back in, this
lasts a few seconds and isn't to bad if no ones around but when he/she starts doing it in the middle of a fight and you die as a result it gets frustrating as hell as their is no way to stop it and no reason why it happens, it doesn't happen everytime it's just random!

AI-Friendly
Computer AI in videogames has always lead to frustration with gamers and as the time has gone on more powerful AI has been introduced that can think logically and therefore avoid all those stupid running infront of machine gunner moments, however this is not the case AI has just found more cleverer ways to be stupid such as getting stuck in impossible to reach places just when you need them most, at that pivotal moment in a game where you require your partner for survival only to see him stuck behind a rock in a place you can't even reach as you see the game over screen fast approaching.

AI-Enemies
As your partners have got smarter so have your enemies the only problem is game developers seem to have given all of the intelligence to them. I'm going to fall onto Mirrors Edge again here and the SWAT team enemies these guys are super human and can rip you apart in seconds thy have amazing accuracy so even if you run away you will have bullet holes in seconds. The game developers give you a 2 second window to disarm them get it wrong and you will have more holes in you than a grater. Another AI annoying game is Midnight Club Los Angeles, mainly due to the AI in this again being not of this world, they always beat you off the start line and always have superior acceleration. However if you manager to catch them up and pass them even pull out a lead guaranteed they will catch you up no matter what you do and then one quick press
of the NOS and you see them taking you on the last corner. Thankfully a patch was released to address the AI issue in this game as even the developers released that they had created a monster.

Anyway these can all add up to an incredibly frustrating time that can have you flinging your controller across the room and accusing the game of cheating you within minutes. I say bring back Crash Bandicoot 3 and lets go back to a simpler lower blood pressure time.

Monday, 15 December 2008

Japan's Superior Artistic Themes

The people over at thegamereviewers.com have just posted a very interesting article on how Japanese game artists use their artistic ways more effectively in order to catch the game players imagination as opposed to western developers who think action is the way to go, this is easy to see in the difference between a western RPG and a JRPG as the article explains. I recommend you give it a read you wont be disappointed.

Japans Superior Artistic Themes

Sunday, 14 December 2008

Does Game Size Still Matter?

In today's society many new games completion times have dropped drastically compared to older generations, with the average game now only taking between 7-10 hours to complete. The following article discusses the reasons behind this and weather it is actually what gamers want.

Is it what you want?

Are gamers being cheated?

Check it out - Game Size Matter's Not

2008 The Forgotten Games

With 2008 coming to a close and gamers looking forward to the goodies that 2009 will bring, they probably would have forgotten all about some of the gems that were released this year that never really got a chance to shine. An article over at thegoozexreport.com has detailed some of the forgotten gems of 2008. Give it a read you might find that game that you have been looking for or find a game that you ignored first time round and now feel it deserves a chance.

The Forgotten Games Of 2008

Square's RPG's Falling Short?

I am personally a massive fan of the RPG genre especially Square Enix and their games. However many people lately are starting to turn against Square for producing sloppy RPG games with flaws, that if a little more time was taken over the game, could have been avoided.

An article over at "Role Playing Video Games Suite101" has decided to go into detail about how and why these titles fell down and how they could have been great.

A good read for anyone into RPG's who feel Square have let them down.

Square Enix RPG's Fall Short

12 Xbox Days Of Christmas

The people over at gamesxtreme.net has produced an excellent article detailing the 12 Xbox days of Christmas. The article is basically a run down of the top 12 games of the Christmas period and a mini review of each, if your looking for a game this Christmas this is the article you want to read.

The 12 Xbox Days Of Christmas

Saturday, 13 December 2008

Why Gears Of War 2 Isn't Great

It's not very often an article is posted saying negative things about Gears but over at thegamerreviews.com they have done just that, posting an article about why the Gears combat system is broken. Take a read and see if you agree...

Why Gears of War 2's Combat Is Broken